


I have to disagree that Xbox covers less niche genres than Sony and Nintendo. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012 and taking over the hardware estimates in 2017. I didn’t think I’d meet anybody that had that passion, but I really feel they have."Ī life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. I really feel like they’ve got that passion that we had back in the day at Rare. Kirkhope thinks Ubisoft Milan, the studio who has worked on the Mario + Rabbids games, "would make a great Banjo game. "But importantly, I think it would have to come out on a Nintendo platform as well." "I’ve said before, that would be the way to do it… because obviously, it takes so much money to create a brand new, top-end game that the sensible thing to do would be some kind of remaster to test the water and see if the audience is there," said Mayles.

But do they love that game? And if you made a different kind of game, would you be back to a Nuts ‘n’ Bolts thing, where it wasn’t what they were expecting? I’m still hopeful that something will appear, and we’ll all be proved wrong."Ĭharacter Designer Steve Mayles said the best way to bring back Banjo-Kazooie would be to do a modern remaster as it would help keep costs down and gauge the potential interest in the franchise. The characters themselves, like we’ve seen with Smash Bros., people have a love for them. "Obviously, Nintendo does well with their platformers, but that’s Nintendo, and they’re often the exception to the rule. Of course, there’s some audience, but is there enough to justify the kind of scale of game you would need now ? Lead programmer Chris Sutherland agreed with Kirkhope saying, "For a long time, there was doubt whether there was any audience for that type of game. Kirkhope added, "I do sometimes feel that we exist in a kind of Banjo-Kazooie bubble, where it sounds like a great big noise, but how big that bubble is, I don’t know… outside of that bubble, how big is that audience?" "But I still feel like, is there that multimillion-dollar thing within Banjo-Kazooie? I’m not convinced there is." That was a once-in-a-lifetime event when that happened. Seeing all those crying on videos was heart-warming, and we all felt it. I think all the team that worked on that game had a tear in their eye when Banjo turned up in Smash Bros… it was just an unbelievable release of emotion. Also, I’m not convinced the audience is there either… I don’t feel like there are that many Banjo fans out there. "I think Rare would be open to somebody if they found the right team, but I don’t feel like that team exists. "I feel like you’d have to get a team with the humour that we had back then, and that’s hard to replicate," said composer Grant Kirkhope. Some of the key developers on the original Banjo-Kazooie in an interview with VideoGamesChronicle said they aren't sure if the audience is even there anymore for a new entry in the franchise. By William D'Angelo, posted on 04 July 2023 / 2,525 Views
